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Module 1
Stories 1 - 11
Introduction
Clank Clank
Pair of Bulls
Clipart Company
Clock Conductor
Computer Eyes
Computer Skin
Computers and Whittlin'
Computing With Heart
Cutting Corners Hurts
Fred the Forgetful
Fireman
Heart Talking Machine
Module 2
Stories 12 - 22
Introduction
Little Hopeless
Computer Explosion
Mummy
Person Present
Spectacle Sam
Still Waters
Trinity Printer
Twiddle Key
Voice From the Empty
Box
Where's the Mouse?
Look What's Missing
1. Provide common ground (technology)
where two diverse generations (students and
seniors) come together without intimidation.
Nothing is 'plugged in' so nothing can be broken,
deleted, or messed up.
2. Using 'zero budget' junk to share
one's faith and understanding self as well as our
Savior. This is called 'Tech-Trash Evangelism'. It
works just as well in a church basement or a jungle
clearing. It requires no skills, upgrades, or
corrections. All age levels can be introduced to this
concept.
3. Technology and testimony merge in
the SpaceAGE Clubhouse stories where without
being drowned in commands, procedures, and even
requires no reading skills. This genre is truly unique
since it provides a contemporary teaching method
that, in my estimation, surpasses the drums,
dinosaurs, cowboys, that some church curriculum
may be stuck in.
Students
Always
Promoting Godly
Accountability in Efforts
Computing and
Evangelism
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no stories are
evil, scarey, or
dishonor God
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